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Write for Us: Blender and 3D Art Guest Post Guidelines | Blended BORIS | Digital Art IP

Write for us about Blender and 3D art. We publish guest posts by Blender artists, 3D illustrators, game artists and freelancers on techniques, workflows, selling 3D work and protecting digital art. Pitch your idea and share what you have learned making real pieces.
TL;DR: Blended BORIS accepts guest posts about Blender and the 3D art business: modelling, sculpting, geometry nodes, shading, rendering, animation, selling and freelancing, and digital art copyright. Articles are 1,000 to 2,500 words, original and based on your own work. Send a short pitch to team@cadchain.com with the subject "Guest Post Pitch: [headline]". We reply within 72 hours.
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Why write for Blended BORIS?

blendedboris.com is the home of Blended BORIS by CADChain, a tool that helps Blender artists register copyright of their work and keep proof of who made it. The blog is read by artists who create in Blender and want to earn from their art without losing control of it.
A guest post here puts your work and your knowledge in front of fellow 3D artists rather than a general audience.
  • A creative audience: Blender artists, 3D illustrators, game asset creators, 3D printing designers and freelancers.
  • Editorial support: we edit for clarity, add structure for search and AI answers, and may add a table or infographic in our house style.
  • Author credit: your name, a short bio and a link to your portfolio, ArtStation or social profile.
  • Promotion: we share new articles on our social channels and link to them from related posts on the blog.
  • A network of blogs: strong pieces can be linked from our sister sites, including the Blended BORIS blog.

What can you write about?

We look for Blender knowledge and art-business advice that other artists can use. These are the areas we cover:

Blender techniques

  • Modelling, retopology, sculpting and UVs
  • Geometry nodes, procedural shading and materials
  • Lighting and rendering in Cycles and EEVEE
  • Animation, rigging and simulation and baking

Making a living from 3D art

Copyright and protecting your art

Case studies and making-ofs

  • How a finished piece was made, from reference to final render
  • Pipelines for games, product visualisation, film or medical visualisation
  • Lessons from a client project or a marketplace launch

AI and the future of 3D art

  • How you use, or refuse, AI tools in a Blender workflow
  • Disclosure, ethics and client expectations around AI
  • New Blender releases and what they change for working artists

What we don't publish

To keep the blog useful for readers, we send back pitches and drafts that fall into these groups:
  • Adverts and press releases dressed up as articles
  • Generic AI drafts with no first-hand insight or real examples
  • Content already published elsewhere, including on your own blog
  • Posts written mainly to place links, or with more than two links to your own site
  • Art, models or renders you don't have the right to publish, including other artists' work without permission
  • Topics with no link to Blender, 3D art or creative IP

Blender guest post guidelines at a glance

Every accepted article meets the same basic standards. Use this table as a checklist before you send your draft.
RequirementWhat we ask for
Length1,000 to 2,500 words
OriginalityOriginal and unpublished. Don't republish it elsewhere after it goes live.
ExperienceBased on your own work, with real examples, settings and node setups
Blender detailName the Blender version and add-ons you used, so readers can follow along
StructureShort paragraphs, H2 and H3 headings, numbered steps where it helps
ImagesYour own renders and screenshots. Credit any assets you used and check their licence.
LinksUp to two contextual links plus one bio link.
AI useFine for research and polishing. The ideas, art and examples must be yours.
Author bio50 to 100 words with your role and one link
FormatGoogle Doc or Word file, plus images as separate files

How do you pitch a guest post?

Pitch first, write second. A short pitch saves you from writing a full article on a topic we have already covered. Send it to team@cadchain.com with the subject line "Guest Post Pitch: [your proposed headline]".
  1. A proposed headline and three to five key points
  2. Who you are: your role and a link to your portfolio
  3. Why it matters to Blender artists right now
  4. Your timeline for delivering the full draft
If you have published elsewhere, add two or three links to your best work. If you haven't, that's fine: a clear pitch and real experience matter more than a long list of bylines.

What happens after you send your pitch?

  1. Editorial review. We check the topic against what we have already published and reply within 72 hours.
  2. Writing. Once we say yes, you send the full draft and images in your own time frame.
  3. Editing. We edit for clarity and structure and send you any questions. You approve the final version.
  4. Publication and promotion. We usually publish within two days of approval and share the article on our channels.

Guest post ideas we would love to read

Not sure what to pitch? Any of these would interest our readers. Take one and make it yours:
  • How I priced my first ten Blender commissions, and what I would change
  • A geometry nodes setup that saved me hours on every environment
  • From sculpt to print: preparing a Blender model for resin printing
  • What I learned selling the same model on three marketplaces
  • How I keep proof that my renders and .blend files are mine
  • Making-of: a product visualisation for a real client

See the kind of articles we publish

Read a few articles before you pitch. They show the depth and tone we look for:
Showing your Blender art in a guest post?

Protect it first. Blended BORIS helps you register copyright of your Blender work and keep a timestamped record of who made it, so you can share your art with confidence.

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Conclusion

If you make art in Blender, you know things other artists are searching for. Pick one technique or lesson you know well, send a short pitch to team@cadchain.com, and we will help you turn it into an article Blender artists save and share.

FAQ

Do you accept guest posts about Blender?

Yes. We accept guest posts about Blender techniques, 3D art workflows, selling and freelancing, and digital art copyright. Send a short pitch first to team@cadchain.com.

How long should a guest post be?

Between 1,000 and 2,500 words. Tutorials with many steps can be longer if every section earns its place.

Can I include links to my portfolio?

Yes: up to two contextual links that help the reader, plus one link in your author bio, such as your portfolio or ArtStation.

Do you accept AI-generated art or articles?

You can use AI tools for research and editing, but the article, the art and the examples must be your own. Generic AI drafts get sent back, and AI images must be clearly labelled.

Can I use renders from client projects?

Only if the client allows it. Check your contract first, and remove any confidential details.

Can I republish my guest post on my own blog?

No. We publish original, unpublished articles only. You can share a short excerpt with a link to the full article on blendedboris.com.

How long does it take to get published?

We reply to pitches within 72 hours. After you send a draft and approve our edits, we usually publish within two days.

Do I need to be a professional artist?

No. Hobbyists with a clear, well-tested technique are welcome. We care about useful, honest experience, not job titles.
2026-10-15 15:40 Guides